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This multilevel menu uses color mixing along
with alpha shading, perspective distortion and XY movement
to provide different 3D circular effects.
The Background color
The background color will be used as the background for the
effect if no background image supplied. Otherwise background
color will be used as the background only during preloading
of applet.
The Timing
Effect cycled, so menu will make full circle of movement
in defined amount of frames. Perspective distortion and color
mixing cycled as well.
The Text
Three colors provided for text - initial, final and rollover.
When text appears it displayed in initial color. Initial color
gradually changed to final color as effect goes on and at
the end of effect text displayed in final color.
Radius values and Alpha shading
Specified amount of shades will be displayed with different
alpha transparency (Alpha From/To values) around original
text. Offset from original position determined by X and Y
radius. Both radius values dynamically changed with timer,
providing cicrcular movement in given direction. So if X radius
greater than zero, shades will move from right to left and
back; if Y radius greater than zero, shades will move from
top to bottom and back. This way its possible to set different
vertical, horizontal or circular movements for effect.
Size Distortion
Size of menu item shades will be changed by defined percent
value. So if x and y movement set to zero and distortion set
to 10, shades will be changed in size and position from -10%
to +10% comparing with original position. Such change creates
kinda Z-movement and menu items zoomed in and out.
Other settings
There are other settings that are discussed on the following
topics from the Anfy Flash documentation:
Aleksey Udovydchenko
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