| A web page would not be complete
without a customized Puzzle game. With this applet, you can
select any image (i.e. your company logo or a picture of yourself)
and convert it to a puzzle game.
Selecting an image
Don't use an image that is too big. Note that this image
will be included into the SWF file, and it may swell to enormous
proportions. Try modifying the compression setting to decrease
the SWF file size. If you set the tile image setting, then
the image will be tiled if it is too small to fit in the applet
window. Otherwise, you can also stretch the image to fit in
the window (this is recommended).
Setting colors
The background color will be used to fill up the background
when the brick pieces doesn't take up all the space in the
applet. The pieces color is not enabled in this applet yet.
The number colors are used to set the colors of the numbers.
The border
Use the border color to set the color of the border for
the applet itself and for the pieces.You can enable the borders
and set it's thickness.
Field size
This will set the amount of bricks in the game. A field size
of 4 means a matrix of 4x4 bricks
Piece width and height
Set the piece width and height here. Note that the field
size multiplicated with the width or height, should be less
than the applet width and height. So that the pieces doesn't
appear outside the applet area.
Auto shuffling and hiding numbers
The auto shuffle checkbox will shuffle the bricks at the
initialization of the effect. You can increase the difficulty
of the game by hiding the numbers with that check box.
Other settings
There are other settings that are discussed on the following
topics from the Anfy Flash documentation:
The
Flash Applet Size Parameters
Entering
Text Or Files
The Flash Applet Size Parameters
Working
With File Fields And File Lists
Working With Color Buttons
Compression
Ratios for images
Anibal Wainstein
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