... > 3D Messengers > XonixMessage Help

The XonixMessage applet is a cool applet with a lot of options. Give your message a spectacularly futuristic look! 

General

Set the width, height and name for your applet.

Color

Set the color of the text and the background.

Font

Select the size and type of font. This applet support fft fonts.

Messages

In the enter messages text box you write the text for your message. Each line of text represents a single scrollable part of your message. The messenger will scroll through each line of text and then start again from the beginning.
In the enter links text box you place any hyperlinks. Each hyperlink will be matched to its line of text in the enter messages text box opposite. When that line of text is scrolled in the messenger, a user will be able to click on the messenger window and open the hyperlink. Leave a line empty to prevent anything from happening when the user clicks on that line of text in the message.

Animation speed
Speed between changes in text of the message.

Speed of squeeze
Speed of the wave effect in the applet. As the text moves it is squeezed in a wave motion. The speed will determine when the text is squeezed as it moves.

Radius of squeeze
This will determine the size of the waves in the squeeze effect, or how much the text will be squeezed. Measured in pixels.

Degree offset of squeeze
Measured in degrees, this will determine length of the wave.

Speed of y axis movement
Speed of rotation measured in degrees per frame. For example "4" means Y rotation value of text object will be increased or decreased by 4 degrees each frame.

Radius of y axis movement
Distance up and down the text will move from the center point of the object

Degree offset of y axis move
How stretched the text object will be, distance between top and bottom of each character

Y axis offset for object
Position of center point of object from the top of the applet

Speed of rotation movement
The speed of the rotation of the wave effect.

Radius of rotation movement
This radius will determine the maximum rotation of each character.

Degree offset of rotation
Calculates how much each character will be rotated compared the the previous character.

Rotation offset for object
Determines the minimum rotation in degrees. If the radius of rotation is 30 and this variable is 60 each character will be rotated from 60 to 90 degrees.

Target Frame
For information on using the target frame. See URL Links and Frame Targets

Compression Ratio
Determines the compression ratio for a background image. See Compression Ratios for images for more info.

Other settings

There are other settings that are discussed on the following topics from the Anfy Flash documentation:

The Flash Applet Size Parameters
Working With Text Fields
Working with fonts
Working With File Fields And File Lists
Working With Time Delays and Pauses
Working With Color Buttons
Working with Check Boxes
Compression Ratios for images
Combining Flash applet effects

 

 

Nick Bell






 


© 2002-2003 AnfyTeam. All rights reserved.